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Ashes of Creation Studio Layoffs Update — February 2026

Ashes of Creation Studio Layoffs Update — February 2026

The future of the highly anticipated MMORPG Ashes of Creation has entered one of its most turbulent chapters yet. After nearly a decade of development, community anticipation, crowdfunding success, and ongoing alpha builds, the developer Intrepid Studios is now facing mass layoffs, executive resignations, and possible closure, leaving players, developers, and industry watchers stunned. What was planned as a major step toward launch and ongoing live operations has instead spiraled into crisis.

This extensive update breaks down the timeline, causes, official statements, industry context, and likely implications of these dramatic developments.




Background: Long Development and Early Access Launch

Ashes of Creation first emerged in 2016, backed with over $3.25 million in Kickstarter funding and ambitious promises of a player-driven, node-based MMORPG unlike anything else in the genre. The project transitioned through multiple development phases—from closed alpha builds to a Steam Early Access launch in December 2025—with frequent community engagement and livestreamed updates.

Despite challenges common to MMO development—scope creep, technical hurdles, and balancing systems—the game maintained a dedicated core following. However, the cost and complexity of building a large-scale MMO remained a persistent burden for the independent studio, leaving it dependent on careful resource management and ongoing investment.


January 2026: First Layoff Announcement

On January 22–23, 2026, Intrepid Studios acknowledged layoffs affecting nine employees within its approximately 250-person team. According to official statements, these layoffs were described as “targeted team adjustments”, not an indication of broader trouble. Studio leadership framed the decision as a painful but necessary refinement of the development team.

Studio head and creative director Steven Sharif communicated this via Reddit, noting that such workforce changes had happened before (including in 2025), and that they were not expected to derail the project’s future.

This message was intended to reassure fans that the project remained on track.


Late January: Community Concerns and Signs of Unrest

Despite the initial reassurance, community discussion intensified across Reddit, Discord, and MMO forums. Players noticed multiple Intrepid employees marking their LinkedIn profiles as “open to work”, suggesting more widespread layoffs than officially acknowledged.

An upcoming Q1 roadmap livestream, originally scheduled to provide updates on development priorities and milestone goals, was postponed indefinitely, adding to uncertainty among players and critics.

These signals raised fears that the earlier layoffs were not isolated and introduced broader structural stress within the company.


January 31–February 1: Leadership Exodus and Mass Layoffs

The situation escalated dramatically on January 31, 2026, when Steven Sharif abruptly resigned from his roles as creative director and co-founder of Intrepid Studios in what he characterized as a protest against decisions taken by the Board of Directors.

In a statement shared on Discord, Sharif said that control of the company had shifted away from him, and that he could not ethically support or carry out the board’s directives—prompting his resignation.

Following his departure, much of the senior leadership team also resigned, compounding the instability within the studio and forcing the board to issue WARN Act notices (a legal requirement in the U.S. for major layoffs) and proceed with a mass layoff affecting the entire workforce.

Multiple reports now indicate that all ~250 developers and staff have been laid off, effectively leaving the studio without its operational team.


Official Statements vs. Industry Reporting

At the time of writing, Intrepid Studios has not issued a public press release confirming a full closure. However, independent reporting and WARN Act notices suggest that layoffs extend beyond the initial nine employees, encompassing virtually the entire staff.

Sharif’s resignation message highlighted his discomfort with the board’s direction but stopped short of detailed criticism, citing ongoing legal and governance matters that limit what he can share publicly.

No specific details have been published regarding potential buyout offers, rescues, or takeover scenarios, though some community speculation anticipates these as possible outcomes for the Ashes of Creation IP moving forward.


Community Reaction and Player Sentiment

Online reactions from Ashes of Creation players and supporters have ranged widely:

  • Some long-time fans express shock and grief, noting years of development and investment in the project.

  • Others react with cynicism or criticism, pointing to repeated delays, shifting timelines, and technical issues as signs of deeper problems.

  • A number of players have expressed concern over refund and Early Access purchases, looking to Steam’s policies for potential reimbursement given the uncertain future of the game.

  • Developer colleagues and industry insiders have also voiced empathy, acknowledging how harsh layoffs can affect team morale and careers—especially for small, ambitious studios.

Overall, the community is polarized, with some still hoping for a turnaround if a new steward for the project emerges, and others concluding that Ashes of Creation may never reach full release.


Industry Context: Why MMOs Are Risky

The Ashes of Creation crisis is not an isolated incident in the MMO development space. Over the past several years, multiple high-profile MMO projects have struggled or collapsed altogether due to rising development costs, competition from dominant titles, and the difficulty of sustaining a large, persistent world.

Industry commentators have pointed to the broader trend of MMO development risk—requiring vast teams and deep funding, often without guaranteed revenue until launch or beyond.

While Ashes of Creation attempted to circumvent some challenges through crowdfunding, early access, and community engagement, these strategies can only stretch funding so far without consistent monetization or publisher backing.


What Happens Next? Scenarios to Watch

With the studio largely dismantled, the future of Ashes of Creation hinges on several possible outcomes:

1. Acquisition of Intellectual Property

A larger game company or publisher could acquire the Ashes of Creation IP, assets, and codebase, potentially restarting development elsewhere. This is often seen in the industry when promising projects falter. If such a deal happens, the game might continue under new leadership and potentially a revised roadmap.

2. Revival by Community or Backers

In rare cases, devoted fan communities have attempted to preserve projects or rebuild them through open-source efforts or funded revivals. However, legal and licensing complexities make this unlikely for a commercial MMO like Ashes of Creation.

3. Game Closure with Refund Pathways

If servers and support infrastructure are shut down entirely, backers and players may seek refunds through Steam or crowdfunding platforms. Whether this will be granted—and under what terms—remains unresolved.

4. Reorganization Under New Leadership

Occasionally, studios shrink drastically and relaunch with a skeleton crew and new strategic direction. This would require fresh funding and a clear plan to rebuild trust within the community.


Broader Implications for Game Development

The Ashes of Creation layoffs story highlights several persistent industry issues:

  • The high cost and long development cycle of MMOs make them vulnerable to financial strain if timelines extend or revenue fails to materialize.

  • Board and leadership disputes, as seen with Steven Sharif’s departure, can rapidly destabilize projects, especially when creative and financial visions clash.

  • Community expectations built over years of alpha access and livestream updates can create loyalty and investment—but also disappointment when progress slows.

For other indie developers and ambitious projects, this serves as a cautionary tale: balancing creative freedom, financial discipline, and stakeholder alignment is essential for long-term sustainability.


Conclusion: A Turning Point for Ashes of Creation

As of early February 2026, Ashes of Creation—after nearly ten years of passionate development and community support—stands at a crossroads. With the studio’s founder gone, most or all staff laid off, and future plans uncertain, the game’s path forward is unclear. Whether through acquisition, revival, or final closure, the MMO’s legacy will be shaped by how these next decisions unfold.

For now, the layoffs and leadership exodus mark one of the most dramatic shifts in the history of a crowdfunded game project—prompting not just questions about one MMO’s fate, but deeper reflection on how ambitious online worlds are built, funded, and sustained in a highly competitive gaming landscape.

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